Tutorial - GLSL with OpenFrameworks
Procedural texturing and modeling with GLSL and OpenFrameworks. Workshops code and instructions available on Github
Preview
Workshop 1 : Procedural 1D textures (fragment shaders basics).
Workshop 2 : Procedural 2D textures (noise and voronoi).
Workshop 3 : Procedural textures and 3D models (with blender).
Workshop 4 : Procedural vertex shaders (putting all together).