MGSX Team
- MGSX Network members
Germain Aubert
MGSX founder.
More about me...
Not so much to say about myself here except to tell you more about my contributions to the community :
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I publish most of my work :
- projects on github
- some tutorials and experience sharing on this site
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I made few github contributions on different open source projects including :
- LibGDX : A great cross-platform video game framework I’m using a lot.
- gdx-gamesvcs : A Game Services (BaaS) library for libGDX.
If you’re interested about my skills, below an overview of technologies and fields I worked on or I’m working on right now :
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General developement
- Website developement : java, ruby, html5
- Mobile development : Android
- Industrialization : maven, gradle, docker, jenkins
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Game programming and digital art
- LibGDX, Puredata, Processing, OpenGL/GLSL
If you need some of these skills, want to hire me for cool projects, please feel free to contact me.
Bérenger Recoules
Teacher / developer (front and audio)
More about me...
I am a self instructed developer, and full time teacher @lecolededesign.
I work in the artistic field of computer science : I love procedural generation of graphics and audio, I love to play with data representation, physical simulation and music.
Most of my work is published on github and my github.io website will help you find most of the ressources I wrote and projects I made.
Working with MGSX we did some awesome projects I couldn’t have lifted off all by myself, check them out :
- PPP : A framework helping to create android apps from pure-data patches and connect them with a wifi sharable clock.
- rainstick : A rainstick app for android
I mainly work with PureData, Processing and P5js.